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Doberman

A portrait of a doberman. My first ever sculpt made from a sphere in Mudbox. Hairs were added in Maya, as well as the collar and the leash. Maps were made in Photoshop and Painter. Rendered in Toolbag. Without small hairs it could be a realtime model.

Portrait

Portrait

Wireframe without micro fur

Wireframe without micro fur

On the left here is a full model with hair cards distributed across the surface (quite heavy, but better look as the portrait), and on the right there are no hair cards except for the whiskers, eyebrows and some hairs on the ears. Lighter variant.

On the left here is a full model with hair cards distributed across the surface (quite heavy, but better look as the portrait), and on the right there are no hair cards except for the whiskers, eyebrows and some hairs on the ears. Lighter variant.